These items can be found by jumping through colored hoops in levels Pac-Man can hold all four of them at once, but can only use one at a time. Pac-Man can collect four different items to aid him in his quest, each having different effects when used. The Ghosts also appear and will give chase to Pac-Man he can defeat them by eating a Power Pellet, which will cause them to turn blue and edible. Enemies and obstacles are found throughout that will cause Pac-Man to lose a portion of his life-bar when touched. Each level contains around 30 Pac-Dots each, with a counter displayed at the bottom-left of the screen that indicates how many remain. The objective of each level is to collect all of the pellets, or "Pac-Dots", found throughout to open up an exit door. Levels are designed around solving puzzles and backtracking to previous sections, taking place in environments such as mountains, villages, and castles. The game spans the course of five different worlds with 10 levels each. In Pac-In-Time, players control Pac-Man in his mission to return to the present day after his nemesis, the Ghost Witch, cast a spell that transported him to his youth in 1975, five years before his debut appearance. The PC, Macintosh and Game Boy versions are almost identical to the original, while the Super NES game, despite using the same basic gameplay mechanics, is an entirely new game using a different game engine and aesthetic. The game is a rebranded version of a 1993 game, Fury of the Furries, also developed by Kalisto. The game allows the player to access completed levels via passwords that are given every five levels. Rather, the player controls Pac-Man through various side-scrolling levels, obtaining many different items along the way the plot does take elements from the earlier Pac-Man games, such as the objective to collect a certain number of pellets before exiting a level. This game was an offshoot from the normal variety of Pac-Man games, in that it does not confine Pac-Man to a maze-like board. It was released in 1995 for MS-DOS, Macintosh, Super Nintendo Entertainment System, and Game Boy. Pac-In-Time is a platform game developed by Kalisto and published by Namco, featuring the arcade character Pac-Man.
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